The Skyrim Special Edition comes with 5 master files (*.esm):
All files except Skyrim.esm have to be cleaned before installing any mods covered by this guide.
For this launch Mod Organizer 2 from your desktop shortcut
Select SSE Edit Cleaning we have created in chapter 1.3.4 SSEEdit and click on Run
Select Update.esm as shown below and click OK
Wait until the process is finished (it can take some times), when done you should see this screen.
You can close SSEEdit.
Select SSE Edit Cleaning we have created in chapter 1.3.4 SSEEdit and click on Run
Select dawnguard.esm as shown below and click OK
Wait until the process is finished (it can take some times), when done you should see this screen.
You can close SSEEdit.
Select SSE Edit we have created in chapter 1.3.4 SSEEdit and click on Run
Warning!!!
Select SSE Edit and not SSE Edit Cleaning
Select dawnguard.esm as shown below and click OK
Wait until you see this screen
Double-click Dawnguard.esm. Navigate to Cell\Block 5\Sub-Block 3\00016BCF RiftenRaggedFlagon
Scroll down to the red highlighted XEZN - Encounter Zone RiftenRatwayZone, right-click and select Remove
Click on Yes I'm absolutely sure
You should see this result
Navigate to Cell\Block 2\Sub-Block 1\0001FA4C CWGuardTemplates. Then right-click the record and click Remove
Click on Yes
You should see this result
Navigate to Cell\Block 8\Sub-Block 1. Then right-click the record and click Remove
Click on Yes
You should see this result
Close SSE Edit, this screen should appear, click on OK
Select SSE Edit Cleaning we have created in chapter 1.3.3 SSEEdit and click on Run
Select heartfires.esm as shown below and click OK
Wait until the process is finished (it can take some times), when done you should see this screen.
You can close SSEEdit.
Select SSE Edit Cleaning we have created in chapter 1.3.4 SSEEdit and click on Run
Select dragonborn.esm as shown below and click OK
Wait until the process is finished (it can take some times), when done you should see this screen.
You can close SSEEdit.
When processing SSE Edit creates some files, these files are used for faster further processes.
When using Mod Organizer 2 every files created are stored inside the overwrite directory.
You can see if your overwrite folder contains some files when you see this icon at the top right corner of Mod Organizer 2.
Right Click on overwrite and select create a mod
Give the name SSE Edit Data and click on OK
Check SSE Edit Data
Select edit in the right combobox
Select SSE Edit and add the argument -c:"[SSD]\NOLVUS\MODS\mods\SSE Edit Data\SSEEdit Cache\" where [SSD] is your dedicated SSD drive letter.
With this argument enabled SSE Edit knows out to find and create cache files.
Your Skyrim is now ready to be modded.
Loot will tell you that some mods covered by this guide need cleaning.
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